package common.AFactory
{
	import common.IFactory.IScene;
	
	import flash.display.Sprite;
	/**
	 * 场景抽象类 
	 * @author shishujun
	 * 
	 */	
	public class AScene implements IScene
	{
		public function AScene()
		{
		}
		
		public function bulid(root:Sprite):void
		{
		}
		
		public function destory():void
		{
		}
	}
}